Introduction
What is System Design?
System Design is the process of defining the architecture, components, modules, interfaces, and data for a system to satisfy specified requirements. It’s a critical phase in software development that ensures the system will be scalable, reliable, maintainable, and efficient.
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It involves making high-level design decisions about:
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How different parts of the system will interact
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What technologies will be used
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How to handle data storage, communication, and scaling
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How to ensure fault tolerance, performance, and security
Types of System Design
System Design is generally classified into two broad categories:
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High-Level Design (HLD) – Architectural Design Focuses on overall system architecture
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Breaks the system into modules/components
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Defines how these components interact
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Examples:
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Microservices vs. Monolith
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API Gateway placement
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Database selection and partitioning
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Low-Level Design (LLD) – Detailed Design
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Focuses on the internal design of components/modules
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Includes class diagrams, function definitions, database schemas
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More implementation-focused
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Other Classifications Based on Use Case
You can also look at system design types based on the nature of the system being built:
Type | Description |
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Monolithic Design | A single-tiered architecture where all components are tightly coupled |
Microservices Design | The system is broken into small, independently deployable services |
Distributed Systems | Designed to run across multiple machines, often in different locations |
Real-time Systems | Systems where response time is critical (e.g., trading platforms, IoT) |
Event-driven Design | System reacts to events (e.g., Kafka-based pipelines) |
Serverless Design | Logic runs in functions on cloud platforms (e.g., AWS Lambda) |
Scalable Systems | Designed to handle growth in users or data (e.g., load balancing, sharding) |
Fault-tolerant Systems | Built to recover gracefully from failures (e.g., retries, circuit breakers) |
📌 System Design is the process of defining the architecture, components, modules, interfaces, and data for a system to satisfy specified requirements.
📌 It includes high-level design (overall structure and technology choices) and low-level design (detailed implementation and schemas).
📌 Based on the use case, different design patterns like microservices, distributed systems, or event-driven architectures are applied to meet performance, scalability, and fault-tolerance needs.